Polyline 3D
Last updated
Last updated
A Polyline 3D is a flexible annotation tool that allows users to draw a continuous line in 3D space with a starting point, an endpoint, and an unlimited number of joints or nodes in between. Each node marks a point in space where the line changes direction, enabling annotators to outline complex shapes or paths.
This tool is ideal for tracing irregular or elongated objects such as roads, pipelines, or boundaries, where precise line-based annotation is needed. The polyline's flexibility ensures that even intricate curves and angles can be accurately represented in the 3D point cloud.
Click on the '+' icon of the class from the class list
Select 'Polyline' from the drawing tool list.
The cursor pointer shows a grey circle marker to it while hovering over the points.
Click to draw a polyline 3D on the desired object of interest. Move the mouse to the next desired location, and a line extending from the initial point will dynamically follow the cursor.
The projection of the polyline is simultaneously reflected in the corresponding images of the image panel.
Right-Click
to indicate the end of the polyline.
Right-Click
will introduce another point
A status box appears, confirming the width (thickness) of the polyline. By default, it is set to 0 meters.
Enter the annotation details.
The saved instance will appear on the class list with a zig-zag line icon next to the Instance name.
The polyline 3D can be re-selected and modified by:
Select a vertex that needs to be edited and drag it to modify its location.
Add a vertex by hovering over the edge of the polygon and left-click when the ‘+’ symbol appears.
Delete the vertex by dragging it into its immediate adjacent one.
Polyline can be copy and pasted to another frame where it does not exist (Ctrl+C
/ Ctrl+V
). The annotation detail input prompts user for input on pasting annotation. By default, the pasted Polyline will share the same Instance ID as the one of the copied Polyline 3D.
Copy and pasting of Polyline 3D works inter-frame (across frames where the same instance ID doesn't exist).